At the top of the incline a small burial urn is to the right, and a random potion of magicka and random bow are on the table. The entryway door opens to a winding wooden stairway going down. Back across the bridge and up the stairs you will find a pressure plate in the middle of the room that seemingly does nothing and four rotating totem pillars. Before adding a bug to this list, consider the following: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. It is possible to get trapped in the barrow by activating the first switch on the left then whirlwind sprinting out. The Rift Players who travel south of Ivarstead and start exploring the southern tip of Skyrim may eventually discover Arcwind Point, a series of Nordic ruins guarded by skeletons, draugr, some undead and even a … Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead. Took me 18 minutes to get to Ivarstead by horse but this time includes slaughtering bunnies, picking flowers, killing spiders and … At the other end of this room is a puzzle door. System ID 2oo1 9 years ago #1. Wilhelm, the local innkeeper, will provide you with the most information about it, citing the example of Wyndelius Gatharian, an adventurer who tried exploring the barrow a year earlier but never returned. Back in the outer room, activate each totem pillar, again from left to right, in the combination revealed. More draugr will awaken to impede you. Where can i find the claw? Ahead of you is a great hall. Backtrack to the entrance of the barrow. Ivarstead is a small milling town located at the base of the Throat of the World.The town is located on the shores of Lake Geir, with one of the forks of the Darkwater River powering the sawmill on its way to join the White River.The town consists of five buildings and has Shroud Hearth Barrow just to the east, overshadowing the town. Even the otion to show Wilhelm the barrow journal dosen't appear so I can't get the claw from Him You have to go into the barrow first and meet the ghost. The residents of Ivarstead believe the barrow is haunted. This leads to adventurer Wyndelius Gatharian. Wait until the spears retract back into the wall and proceed through without incident. It is, in fact the only town in Skyrim which is not along a major road travelling between two Hold capitals. In his room, there is an alchemy lab and a large table serving as a desk. I tried removing all the mods that were running in the area but with no luck. Cross through the pit and up the stairs to the balcony on the other side. More draugr are in this passage as well. The residents of Ivarstead believe the barrow is haunted. Location I didn't lose my time. The most direct route to it is to stand on the edge of the wooden platform leading to the word wall, and face northwest. If fast travel is not an option or not desired, the quartermaster at the Rift Imperial Camp due s… The chain opens a hidden door leading into a partially collapsed tunnel. Cross the bridge to the alcove with a filled random soul gem and a pair of random gauntlets. Shroud Hearth Barrow is a Nordic ruin located just outside Ivarstead. A chain just inside the room at the top of the stairs will stop the blades. The exit is across the intact stone bridge to the right. Ivarstead Ivarstead is a small town at the western end of Lake Geir. A small illuminated alcove to the right of the dais has a lever which activates the portcullis; its gate will open automatically as you move about the room. Looking through the wooden bulwark, you will spot five skeletons down below, all conveniently standing in an oil slick. This secret door opens into Wyndelius Gatharian's chambers. However, before you descend the stairs to enter, look to your left for a random potion of healing, then proceed. The great hall you enter has a large stone temple in the center and thirteen sarcophagi arranged around it—a bad omen. Revolving doors will open on four alcoves revealing a totem statue. It only crashes at that river, I have zero CTD anywhere else. After the final loot chest, across a broken bridge (best crossed by using, After reaching the drawbridge room and learning the correct sequence for the pillars, they may not activate. If you are trapped in the room, try the following: Open the console, click on a gate with mouse, then type. If you lack Whirlwind Sprint, you can hug the wall in between each pillar and jump your way to the alcove, or you can try using shouts, spells or arrows to knock these items from the bridge, though either method is difficult. It is, in fact the only town in Skyrimwhich is not along a major road travelling between two Hold capitals. The combination to the puzzle door inside the barrow, from outer ring to inner ring is Moth, Owl, Wolf. Site Description: Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead.. Associated Quest(s): After speaking to the Innkeeper, Wilhelm, the Dragonborn learns that the town believes the barrow is haunted and is asked to investigate these claims further. There are six skeletons and seven draugr, one of which is boss level. Go back down a flight to the first door. In order to find the journal, go back to the last room and open the other door. The doorway is actually a sarcophagus around the corner to the right, opened by a handle on the wall beside it. It is still within the Rift and is therefore governed by Riften. The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Shroud_Hearth_Barrow_(Skyrim)?oldid=2991086. After looting the chest go back out to the portcullis. The antechamber has a small burial urn on the south wall. A spike wall pressure plate is just inside the doorway, but a little off-center. Pulling the chain will lift the gate and trigger a spear trap. The wall holding a part of the Kyne's Peace shout is directly ahead. The dialog to ask Wilhelm about the barrow doesn't appear and even going into the barrow seeing the ghost doesn't make the quest appear in my journal. So I just got to Ivarstead and did a mission to go into the barrow, there is door with the claw puzzle. The citizens are often heard complaining about how they want to leave Ivarstead as there is nothing there. In the next room, there are doors on either end. The tunnel ends in another pull chain and secret door. Sometimes a skeleton flees into the water, it must be killed to progress. Some of the town's residents believe the barrow to be haunted. Ivarstead. In Skyrim Dragonborn, the hero will be able to do the Unearthed quest at some point in his ventures in Solstheim.He will be told that Ralis Sedarys wants to meet with him outside Kolbjorn Barrow. This is the combination for the pillars in the outer room. A typical Nordic stone barrow, the outer ring is lined with coffins holding ancestral remains. Initiate a conversation about the barrow and then give him the journal. Before heading to the staircase, notice the trap door grate on the floor with water below at the base of the stairs. Lifting the Shroud Elder Scrolls is a FANDOM Games Community. We were kinda getting bored at Ivarstead with nothing to do and just killing time before heading out again to climb the steep mountain to meet some monks. If you are up to it, pulling each handle will expel a draugr and a skeleton, respectively. The door to the right is tension cable rigged to trigger flamethrower statues when opened. The combination is located on the palm of the claw; starting with the outer ring Moth—Owl—Wolf. A pressure plate triggering a spike wall trap is right at the mouth of the passage heading east. Ivarstead is a small hamlet that lies at the eastern foot of the massive Throat of the World mountains upon which High Hrothgar is situated.. It serves as a rest stop for pilgrims before they make the journey up the Seven Thousand Steps to High Hrothgar. An apprentice-locked door opens to a room with a gold ingot on a pedestal. Just past the gate, to the right, is an alcove with a large urn on one side and a random filled soul gem and random dagger on a shelf on the other. As soon as I enter the water to swim across and also in the exact centre of the bridge when I try to walk across. A coin purse and draugr body to loot are underwater against the back wall. Jump over it, or trigger it, backing up quickly to avoid the damage. The next puzzle door is: Whale, Hawk, Snake, Whale. On a pedestal in the middle of the dais is the spell tome Oakflesh. Sidle your way past it on the right. A coin purse is tucked into the bottom crypt on the left. One is an apprentice-locked door, and the other an iron portcullis with a pull-chain. Moving the item/body away fixes this issue. Jump down into the water and turn around to face southeast. Upon entering, the Dragonborn hears "Leave this place! However, at the bottom of the pool the grate is covering are some skeletal remains with a coin purse and a random greatsword. Wait until the flames extinguish and proceed through. Activate the levers closest to the door to open the iron gate on the other side of the passage. Site Map Reference (UESP: Skyrim Map): 79476, -62330. The skeleton is positioned correctly so that if you sneak down the stairs, you can use the pressure plate battering ram to smash him. Apart from buying and selling food at the inn, no merchants are available in Ivarstead. Skyrim Secrets is a series where we explore the hidden locations, Easter eggs, and mysteries! Shroud Hearth Barrow is an ancient Nordic ruin located just northeast of Ivarstead.It has two interior zones: Shroud Hearth Barrow and Shroud Hearth Depths. Community content is available under. At the top of the stairs, a draugr is waiting. Next to the urn are two sarcophagi, each with an activating handle next to it. The passage ends in an intersection where a ghost may be behind the gate to the right, warning you to leave, and another room is to the left. unfortunatly i didnt keep in mind i had to get back inside the tomb with the claw, which is now impossible because i should be in the room with the levers because that gate is closed. Further on, a leveled sword is behind the waterfall at the end of the room. Stepping into the room causes the gate behind you to close and the enemies to start emerging. A random potion of healing is lying in the rocks on the left-hand wall, and more random armor and weaponry, as well as a small burial urn with a large coin purse tucked behind is on the table to the right. The door into the barrow is on the inner wall. If you have already visited the village of Ivarstead (or a different, nearby location), it would be best to use fast travel. Map The next room is Wyndelius' chambers. There is also a large coin purse tucked away between the sword and the soul gem. He may be sleeping when you arrive. The next door opens onto the balcony of a large room. Ivarstead Quests. Some of the town's residents believe the barrow to be haunted. Kolbjorn Barrow Walkthrough. I hear the locals talking about an haunted barrow near the village, and somehow, I find it interesting enough to investigate. It will close the grate on top of you and you must pull the handle again to open it. Before going further into the room, jump into the shallow water to your left and activate the chain, which raises the gate. The word wall may not glow, rendering you unable to learn part of the Kyne's Peace shout. Directly inside is pressure plate triggering a spear trap. The people in Ivarstead are Sublocations Go into the room on the left. Ivarstead Ivarstead is a small community at the foot of the Throat of the World, Skyrim's tallest and holiest mountain. Use a flame spell or take advantage of the oil lamps hanging above the skeletons to neatly incinerate them. Just inside is a pressure plate triggering a poison dart trap. The Elder Scrolls V: Skyrim; The claw for the barrow in Ivarstead. Wilhelm at the Vilemyr Inn suggests that the barrow should be investigated since Wyndelius Gatharian went missing.. The residents of Ivarstead believe the barrow is haunted. so i killed the dude, and got presented by a closed gate and cheated my way out of it. If you trigger one, open the gates, then trigger the other, the escape lever will be blocked off and you will have no way out of the room. Skyrim Codes for Cells in Skyrim, Dawnguard, Hearthfire and Dragonborn Ivarstead Spoiler alert! Once you have the Sapphire Dragon Claw go back to Shroud Hearth Barrow to the puzzle door room. In a small alcove, just under a large support beam for the platform, is the submerged chest. The tripwire can be used to kill the draugr, or simply jump over the wire to avoid the hassle of running through the swinging blades. Shroud Hearth Barrow: An ancient Nordic tomb located in The Rift, near Ivarstead. This can happen if the Dragonborn uses. You can technically even see it from solitude if you look hard enough. Ignore the pillars for now and enter the doors ahead. The passage turns left and descends passing a sideboard with a random mace on top and into a hall containing five sarcophagi: two around the perimeter and three up on a raised dais. Ivarstead and the FalconNest fortress were led by the Jarl Barumutt, a bastard brother of Laila Law Giver, the Jarl of Riften. There is a locked chest with random loot hidden underwater in the Word Wall chamber to the right of the final loot chest. Ivarstead is a small town,located between Whiterun and Riften.This small town is one of my favorite,just like Riverwood :D Around himself,Ivarstead got big mountains and some caves full of bears.It has a river with waterfall too,which is awesome to see Across the bridge, a throne is to the left and a random potion of healing and a random war axe are on a table to the right. Shroud Hearth Barrow Before going up the stairs, take the stone walkway to the bridge. The combination to the puzzle door inside the barrow, from outer ring to inner ring is Moth, Owl, Wolf. Ivarstead is a small community located far west from Shor's Stone and north-west from Riften. Location ID The next puzzle door is: Whale, H… Alternatively, shoot the ingot off of the pedestal and wait for the flames to stop. Wyndelius Gatharian It is still within the Rift and is therefore governed by Riften. 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